Welcome to the Park.
Upon arrival it becomes clear that the Park is a creepy, haunted place. If the walking dead weren't enough to tip someone off, the shimmers of movement that disappear when you look at them would be enough to set teeth on edge. But some of you have been here before. You know the feel of it. You know the oppressive weight in the air - and this is different. If the Park had a soul, Nathaniel Winters was it. And that soul, from the sensation of the air around you... is afraid. Not of you. No. Winters was too arrogant to ever be afraid of anyone. Not the Illuminati. Not the Phoenicians... not the Bees that all sides try to bring to their folds. No, this is something different. This air is tinged with a new Malice. A new hunger.
The investigative reports given over by Orochi were, as always, not detailed enough. This should have been noted. Surely someone lived long enough to notice this new air in the Park?
But now you are here, Visitor... and you have a job to do. Turn your eyes to the Bumper Cars, for their lights are lit and the cars are humming. Obviously, something knows you are here... and it is inviting you to dinner.
~Buzzzzz~
Yeah. Park is creepy, I get it. And yeah, I've heard that some people can almost hear a new voice on the wind whispering to them. The trick, kids, is to remember that YOU can control your sanity. Let the place trip itself up on your heads... just remember the old tried and true techniques. Deep breath, center... and keep your footwork steady. Keep an eye out for the wraith.. they don't always look like you'd expect. ~Agent Erica Sanders, Council of Venice Investigations
*Last minute Identification: Sitting Bull
The wailing screams of the Wraith as it died away was expected. The slight pressure built in the eardrums and the 'pop' afterwards was not. Whatever experience you may have, the glow of something else rising from the place where the Wraith seemed to anchor itself is surprising.
The blue light of the Wisp is radiant, lighting the Bumper Cars in a fashion that almost brings the place back to the innocence it must have once held - it brings a touch of hope, and nostalgia. But the riddle it left you with... that is what catches your attention.
The wraiths that have attached themselves to this Park are not part of old Winters' original plans. The place is a whirlpool of death, and perhaps that could explain a few wraiths coming in... but the knowledge that one of them was intentionally silencing a spirit?
The fact that spirit had a riddle to leave for your ears? This can't be coincidence. What new dark plan is taking shape here in the Park? Could it have consequences for the world, or will it just make this little slice of doom and death a little worse?
I stand beside the Holy Man
The monarchs fear my wrath.
None may move the way I can,
Ever the Crooked Path.
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